Tag Archives: exergaming

Detailed and formatted blog posts prior to April 2014 can be found in the following locations:

A Pilot Study of Wii Fit Exergames to Improve Balance in Older Adults

Journal of Geriatric Physical Therapy:October/December 2011 – Volume 34 – Issue 4 – p 161–167 Agmon, Maayan PT, PhD, MA, BA; Perry, Cynthia K. PhD, ARNP; Phelan, Elizabeth MD, MS; Demiris, George PhD; Nguyen, Huong Q. PhD +/- Click for … Continue reading

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Game your way to healthy living

Friday, Nov 04, 2011, AsiaOne SINGAPORE – Exercising and working your body to better health does not have to be boring, as new gaming technologies being introduced in Singapore hospitals show. Using video games and interactive technologies to improve health … Continue reading

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Energy Expenditure and Enjoyment during Video Game Play: Differences by Game Type

Medicine & Science in Sports & Exercise:October 2011 – Volume 43 – Issue 10 – pp 1987-1993 LYONS, ELIZABETH J.; TATE, DEBORAH F., WARD, DIANNE S.; BOWLING, J. MICHAEL; RIBISL, KURT M.; KALYARARAMAN, SRIRAM +/- Click for more/less AbstractPurpose: Play … Continue reading

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A Comparison of the Energy Cost of 6 Forms of Exergaming

Arch Pediatr Adolesc Med. 2011;165(7):597-602. Bruce W. Bailey, PhD; Kyle McInnis, ScD +/- Click for more/less Objective To determine the relative effect of interactive digital exercise that features player movement (ie, exergames) on energy expenditure among children of various body mass … Continue reading

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Changes in physical activity and fitness after 3 months of home Wii Fit(TM) use

Journal of Strength & Conditioning Research: 25(11): 3191-3197,  11 October 2011 Owens, SG, Garner III, JC, Loftin, JM, van Blerk, N, and Ermin, K. Original Article: PDF Only +/- Click for more/less Abstract The purpose of this study was to examine … Continue reading

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Incorporating Gaming Technology into Athletic Injury Rehabilitation

Athletic Training & Sports Health Care March/April 2009 – Volume 1 · Issue 2: 79-84 David A. Middlemas, EdD, ATC; Jeffrey Basilicato, ATC; Michael Prybicien, MA, ATC; Joseph Savoia, MS, ATC; Jenna Biodoglio +/- Click for more/less ABSTRACTRehabilitation of athletes … Continue reading

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A Kinect-based system for physical rehabilitation: A pilot study for young adults with motor disabilities.

Research in Developmental Disabilities. 2011 Jul 22. Chang YJ, Chen SF, Huang JD. Department of Electronic Engineering, Chung Yuan Christian University, Chung-Li, Taiwan +/- Click for more/less AbstractThis study assessed the possibility of rehabilitating two young adults with motor impairments … Continue reading

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The effects of single bouts of aerobic exercise, exergaming, and videogame play on cognitive control.

Clinical Neurophysiology. 2011 Aug;122(8):1518-25. Kevin C. O’Leary, Matthew B. Pontifex, Mark R. Scudder, Michael L. Brown, Charles H. Hillman Department of Kinesiology & Community Health, 317 Louise Freer Hall, 906 South Goodwin Avenue, University of Illinois, Urbana, IL 61801, USA … Continue reading

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Hi-tech stimuli help to dull the pain | The Australian

ASK neuroscientist Stuart Smith about the biggest problem with rehabilitation exercises for stroke patients and he’ll be blunt: they’re boring. Despite their effectiveness at improving motor control and reducing sensory and intellectual impairment, many stroke patients in Smith’s care find … Continue reading

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Physical and Psychosocial Effects of Wii Video Game Use among Older Women

International Journal of Emerging Technologies and Society Vol. 8, No. 2, 2010, pp: 85 – 98 Dennis Wollersheim, Monika Merkes, Nora Shields, Pranee Liamputtong, Lara Wallis, Fay Reynolds and Lee Koh +/- Click for more/less Abstract This study investigated the … Continue reading

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