Category Archives: wii sports

Detailed and formatted blog posts prior to April 2014 can be found in the following locations:

Energy expended playing Xbox Kinect™ and Wii™ games: a preliminary study comparing single and multiplayer modes.

Physiotherapy. 2012 Sep;98(3):224-9. Epub 2012 Jul 25. O’Donovan C, Hirsch E, Holohan E, McBride I, McManus R, Hussey J. Discipline of Physiotherapy, School of Medicine, Trinity College Dublin, Dublin, Ireland. +/- Click for more/less Abstract OBJECTIVES: It has been reported that … Continue reading

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Potential of the Nintendo Wii™ as a rehabilitation tool for children with cerebral palsy in a developing country: a pilot study.

Physiotherapy. 2012 Sep;98(3):238-42. Epub 2012 Jul 23.Gordon C, Roopchand-Martin S, Gregg A. Source:Section of Physical Therapy, University of the West Indies, Kingston, Jamaica. +/- Click for more/less AbstractOBJECTIVES:To explore the possibility of using the Nintendo Wii™ as a rehabilitation tool … Continue reading

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The heart rate response to nintendo wii boxing in young adults.

Cardiopulmonary Physical Therapy Journal 2012 Jun;23(2):13-29. Pamela R. Bosch, PT, DPT, PhD; Joseph Poloni, DPT; Andrew Thornton, DPT; James V. Lynskey, PT, PhDDepartment of Physical Therapy, A.T. Still University, Mesa, Arizona +/- Click for more/less Abstract  PURPOSE: To determine if … Continue reading

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Clinical Use of Nintendo Wii(TM) Bowling Simulation to Decrease Fall Risk in an Elderly Resident of a Nursing Home: A Case Report

Journal of Geriatric Physical Therapy: 2009 – Volume 32 – Issue 4 – p 174–180 Case Report  Authors: Clark, Robert PT, ; Kraemer, Theresa PT, PhD, +/- Click for more/less Abstract Purpose:: Of the estimated 1.7 million residents of nursing … Continue reading

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Stroke patients’ experiences with Wii Sports® during inpatient rehabilitation

Scandinavian Journal of Occupational TherapyPosted online on February 20, 2012Authors: Dora Celinder & Hanne Peoples+/- Click for more/less Abstract Introduction: Commercial virtual reality games have been used as adjunct therapy for stroke rehabilitation, mainly after patients have been discharged. The … Continue reading

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Can a video game make you fit?

by Johnny Minkley, Nov 24, 2011 You could point to Wii Sports as the active gaming’s ‘Big Bang’ moment, or, going even further back, Konami’s Dance Dance Revolution series in arcades and on PlayStations – the first game series, to … Continue reading

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A Comparison of the Energy Cost of 6 Forms of Exergaming

Arch Pediatr Adolesc Med. 2011;165(7):597-602. Bruce W. Bailey, PhD; Kyle McInnis, ScD +/- Click for more/less Objective To determine the relative effect of interactive digital exercise that features player movement (ie, exergames) on energy expenditure among children of various body mass … Continue reading

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METs in Adults While Playing Active Video Games: A Metabolic Chamber Study

Medicine & Science in Sports & Exercise: June 2010 – Volume 42 – Issue 6 – pp 1149-1153 MIYACHI, MOTOHIKO; YAMAMOTO, KENTA; OHKAWARA, KAZUNORI; TANAKA, SHIGEHO +/- Click for more/less AbstractPurpose: Active video game systems controlled through arm gestures and … Continue reading

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Video Games Promoting Mental Health

Written by Nathalie Caron Wednesday, 24 August 2011 10:49 http://www.gamefwd.org Individuals dealing with depression, post-traumatic stress disorder or anxiety have been found to find help though video games. Backed up by research in the field of mental health, these psychological … Continue reading

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Physical therapy patients working through pain using video games.

by KTAR.com August 29th, 2011 Inside the physical therapy center at Banner Good Samaritan Hospital rehab patients are using unique methods for recovery. For rehabilitation the patients are turning to video games to do their exercises and work through the … Continue reading

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