Category Archives: children

Detailed and formatted blog posts prior to April 2014 can be found in the following locations:

Automated extraction and validation of children’s gait parameters with the Kinect

Authors: Saeid Motiian, Paola Pergami, Keegan Guffey, Corrie A Mancinelli and Gianfranco Doretto BioMedical Engineering OnLine 2015 14:112 Published: 2 December 2015 Abstract Background Gait analysis for therapy regimen prescription and monitoring requires patients to physically access clinics with specialized equipment. The timely availability of such infrastructure at the right frequency is especially … Continue reading

Posted in 3D motion analysis, children, gait, Kinect | Leave a comment

The Effects of Nintendo Wii-Fit Video Games on Balance in Children with Mild Cerebral Palsy

Pediatrics International Authors: Devrim Tarakci Assisstant Professor1,*, Burcu Ersoz Huseyinsinoglu Assisstant Professor2, Ela Tarakci Associate Professor2 and Arzu Razak Ozdinçler Professor2 DOI: 10.1111/ped.12942 Abstract Background This study aimed to compare the effects of Nintendo Wii-Fit balance-based video games and conventional balance training … Continue reading

Posted in balance training, cerebral palsy, children, Nintendo Wii, paediatrics, rehab, wii | Leave a comment

Energy cost of common activities in children and adolescents.

Journal of Physical Activity and Health. 2013 Jan;10(1):62-9. Lyden K, Kozey Keadle S, Staudenmayer J, Freedson P, Alhassan S. Dept of Kinesiology, University of Massachusetts-Amherst. +/- Click for more/less Abstract BACKGROUND: The Compendium of Energy Expenditures for Youth assigns MET … Continue reading

Posted in children, energy expenditure, exercise, METS, physical activity, wii tennis | Leave a comment

An investigation of the impact of regular use of the Wii Fit to improve motor and psychosocial outcomes in children with movement difficulties: a pilot study.

Child Care Health Dev. 2013 Jan 30. [Epub ahead of print] Hammond J, Jones V, Hill EL, Green D, Male I. Brighton & Sussex Medical School, University of Sussex, Brighton, East Sussex, UK. +/- Click for more/less Abstract BACKGROUND: Children with … Continue reading

Posted in balance board, children, coordination, motor learning, rehab, wii fit | Leave a comment

Video game-based coordinative training improves ataxia in children with degenerative ataxia.

Neurology. 2012 Nov 13;79(20):2056-60.Ilg W, Schatton C, Schicks J, Giese MA, Schöls L, Synofzik M. +/- Click for more/less AbstractOBJECTIVE: Degenerative ataxias in children present a rare condition where effective treatments are lacking. Intensive coordinative training based on physiotherapeutic exercises … Continue reading

Posted in ataxia, balance, children, gait, research | Leave a comment

Can balance in children with cerebral palsy improve through use of an activity promoting computer game?

Technology and Health Care Volume 20, Number 6 / 2012; Pages -501-510 Authors: Nerrolyn Ramstrand, Frida Lygnegård Department of Rehabilitation, School of Health Sciences, Jönköping University, Jönköping, Sweden+/- Click for more/less AbstractIntroduction: This study aimed to evaluate if use of … Continue reading

Posted in balance, balance board, cerebral palsy, children, interactive games, Nintendo Wii, postural stability, wii fit | Leave a comment

Wii-habilitation as balance therapy for children with acquired brain injury.

Authors: Tatla SK, Radomski A, Cheung J, Maron M, Jarus T. Developmental Neurorehabilation. 2012 Dec 11. [Epub ahead of print] Acute Rehabilitation Team, Sunny Hill Health Centre for Children, 3644 Slocan Avenue , Vancouver, BC V5M 3E8 , Canada. +/- … Continue reading

Posted in acquired brain injury, balance, balance training, children, rehab | Leave a comment

Physiologic Responses and Energy Expenditure of Kinect Active Video Game Play in Schoolchildren.

Stephen R. Smallwood, MSc; Michael M. Morris, MSc; Stephen J. Fallows, PhD; John P. Buckley, PhD Archives of Pediatric and Adolescent Medicine. 2012;166(11):1005-1009. +/- Click for more/less Abstract OBJECTIVE To evaluate the physiologic responses and energy expenditure of active video … Continue reading

Posted in children, energy expenditure, exercise, Kinect, research, xbox | Leave a comment

The effect of the Nintendo Wii Fit on balance control and gross motor function of children with spastic hemiplegic cerebral palsy.

Dev Neurorehabil. 2012 Oct 3. Jelsma J, Pronk M, Ferguson G, Jelsma-Smit D.  Division of Physiotherapy, Department of Health and Rehabilitation Sciences, University of Cape Town , South Africa.+/- Click for more/less Abstract Objective: To study the impact of training using … Continue reading

Posted in cerebral palsy, children, exergaming, hemiplegia, hemiplegic, wii, wii fit | Leave a comment

Potential of the Nintendo Wii™ as a rehabilitation tool for children with cerebral palsy in a developing country: a pilot study.

Physiotherapy. 2012 Sep;98(3):238-42. Epub 2012 Jul 23.Gordon C, Roopchand-Martin S, Gregg A. Source:Section of Physical Therapy, University of the West Indies, Kingston, Jamaica. +/- Click for more/less AbstractOBJECTIVES:To explore the possibility of using the Nintendo Wii™ as a rehabilitation tool … Continue reading

Posted in cerebral palsy, children, function, rehab, wii, wii sports | Leave a comment