Category Archives: balance

Detailed and formatted blog posts prior to April 2014 can be found in the following locations:

Effects of virtual reality training using Nintendo Wii and treadmill walking exercise on balance and walking for stroke patients.

J Phys Ther Sci. 2016 Nov;28(11):3112-3115. Bang YS1, Son KH2, Kim HJ2. Link Abstract [Purpose] The purpose of this study is to investigate the effects of virtual reality training using Nintendo Wii on balance and walking for stroke patients. [Subjects … Continue reading

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Using data from the Microsoft Kinect 2 to determine postural stability in healthy subjects: A feasibility trial

Dehbandi B, Barachant A, Smeragliuolo AH, Long JD, Bumanlag SJ, He V, et al. (2017) Using data from the Microsoft Kinect 2 to determine postural stability in healthy subjects: A feasibility trial. PLoS ONE 12(2): e0170890. doi:10.1371/journal.pone.0170890 Link Abstract The … Continue reading

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Effectiveness of Exergaming Training (Wii) in Reducing Risk and Incidence of Falls in Frail Older Adults With a History of Falls.

Arch Phys Med Rehabil. 2015 Dec;96(12):2096-102. doi: 10.1016/j.apmr.2015.08.427. Epub 2015 Sep 7. Fu AS, Gao KL, Tung AK, Tsang WW, Kwan MM. Abstract OBJECTIVE: To use Nintendo’s Wii Fit balance board to determine the effectiveness of exergaming training in reducing … Continue reading

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RESEARCH: Pilot Study to Assess the Benefit of a Virtual Reality Game System, Nintendo Wii, on Balance and Gait in Persons With Parkinson’s Disease

Poster of research – available at http://scholarlyworks.lvhn.org/medicine/445 Publication/Presentation Date 6-2014 Published In/Presented At Barbour, P., Kerstetter, A., Tremblay, S., Danni, A., Hammer, J., & Weiss, M. (2014, June 8-12). Pilot study to assess benefit of virtual reality game system, wii, on … Continue reading

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RESEARCH: Exergaming With Additional Postural Demands Improves Balance and Gait in Patients With Multiple Sclerosis as Much as Conventional Balance Training and Leads to High Adherence to Home-Based Balance Training.

Archives of Physical Medicine and Rehabilitation October 2014 Volume 95, Issue 10, Pages 1803–1809 Authors: Andreas Kramer, PhD, Christian Dettmers, MD, Markus Gruber, PhD Abstract Objective To assess the effectiveness of and adherence to an exergame balance training program with … Continue reading

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RESEARCH: Let’s Kinect to Increase Balance and Coordination of Older People: Pilot Testing of a Balloon Catching Game

International Journal of Virtual Worlds and Human-Computer Interaction Volume 2, Issue 1, Year 2014 – Pages 37-46 Claire Davies, Thomas Vinumon, Lynne Taylor, John Parsons Abstract– The purpose of this research was to design, develop and assess the usability of … Continue reading

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RESEARCH: Using the Wii Fit as a tool for balance assessment and neurorehabilitation: the first half decade of “Wii-search”

Goble et al. Journal of NeuroEngineering and Rehabilitation 2014, 11:12 http://www.jneuroengrehab.com/content/11/1/12 Abstract The Nintendo Wii Fit was released just over five years ago as a means of improving basic fitness and overall well-being. Despite this broad mission, the Wii Fit has … Continue reading

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RESEARCH: Six Weeks of Unsupervised Nintendo Wii Fit Gaming is Effective at Improving Balance in Independent Older Adults.

Journal of Aging and Physical Activity [2014] Authors: Vaughan Patrick Nicholson, Mark McKean, John Lowe, Christine Fawcett, and Brendan Burkett Abstract OBJECTIVE: To determine the effectiveness of unsupervised Nintendo Wii Fit balance training in older adults. METHODS: 41 older adults … Continue reading

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RESEARCH: Point-of-care-testing of standing posture with wii balance board and microsoft kinect during transcranial direct current stimulation – A feasibility study.

NeuroRehabilitation. 2014 Apr 30. [Epub ahead of print] Dutta A, Chugh S, Banerjee A, Dutta A. Full article information here Abstract BACKGROUND: Non-invasive brain stimulation (NIBS) is a promising tool for facilitating motor function. NIBS therapy in conjunction with training … Continue reading

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The effect of Nintendo(R) Wii(R) on balance in people with multiple sclerosis: a pilot randomized control study.

Multiple Sclerosis. 2013 Jan 15. [Epub ahead of print] Brichetto G, Spallarossa P, de Carvalho ML, Battaglia MA. Scientific Research Area, Italian Multiple Sclerosis Foundation (FISM), Genoa, Italy. +/- Click for more/less AbstractImprovement of sensory strategies is a relevant part … Continue reading

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