Category Archives: Kinect

Detailed and formatted blog posts prior to April 2014 can be found in the following locations:

Upper extremity movement reliability and validity of the Kinect version 2

Disability Rehabilitation Assistive Technology. 2017 Jan 19:1-9. Reither LR, Foreman MH, Migotsky N, Haddix C, Engsberg JR. Link Abstract Purpose: Studies have shown that marker-less motion detection systems, such as the first generation Kinect (Kinect 1), have good reliability and … Continue reading

Posted in accuracy, assessment, Kinect, ROM | Leave a comment

Using data from the Microsoft Kinect 2 to determine postural stability in healthy subjects: A feasibility trial

Dehbandi B, Barachant A, Smeragliuolo AH, Long JD, Bumanlag SJ, He V, et al. (2017) Using data from the Microsoft Kinect 2 to determine postural stability in healthy subjects: A feasibility trial. PLoS ONE 12(2): e0170890. doi:10.1371/journal.pone.0170890 Link Abstract The … Continue reading

Posted in balance, elderly, falls, Kinect | Leave a comment

Automated extraction and validation of children’s gait parameters with the Kinect

Authors: Saeid Motiian, Paola Pergami, Keegan Guffey, Corrie A Mancinelli and Gianfranco Doretto BioMedical Engineering OnLine 2015 14:112 Published: 2 December 2015 Abstract Background Gait analysis for therapy regimen prescription and monitoring requires patients to physically access clinics with specialized equipment. The timely availability of such infrastructure at the right frequency is especially … Continue reading

Posted in 3D motion analysis, children, gait, Kinect | Leave a comment

Comparing Outcomes of Kinect Videogame-Based Occupational/Physical Therapy Versus Usual Care.

Dahl-Popolizio Sue, Loman Jamil, and Cordes Colleen Clemency. Games for Health Journal. May 2014, 3(3): 157-161. doi:10.1089/g4h.2014.0002. Abstract OBJECTIVE: The purpose of this study was to assess the effectiveness of a game-like exercise tool as a component of occupational and … Continue reading

Posted in arms, Kinect, OT, physical therapy, physio, physiotherapy, rehab, rehabilitation, upper limb | Leave a comment

Kinect: Gaming for health – MIRA rehab

Article about gaming in health, focusing on MIRA Rehab software Found on page 42. LINK HERE

Posted in Kinect, rehab | Leave a comment

NEWS: Motion-sensing video game may be the future of rehab – MIRA Rehab

A broken arm as a boy led Cosmin Mihaiu and some inventive colleagues to turn tedious physical rehabilitation exercises into a game that they hope can make it easier for people to recover from injuries. The Romania-born software engineer demonstrated … Continue reading

Posted in Kinect, rehab, upper limb | Leave a comment

RESEARCH: Usability evaluation of a kinematics focused Kinect therapy program for individuals with stroke.

Technology and Health Care. 2014 Nov 25. [Epub ahead of print] Brokaw EB, Eckel E, Brewer BR. Abstract BACKGROUND: Continued and frequent use of the affected arm can result in increased function after stroke. However, long-term access to therapy is … Continue reading

Posted in Kinect, rehabilitation, Stroke, therapy, upper limb | Leave a comment

RESEARCH: Assessment of range of shoulder motion using Kinect

Gerontechnology 2014;13(2):249; J-L. LIN, H-C. CHUAN, P-C. KUAN Purpose Range of motion (ROM) is important for assessing body mobility. It is often measured using a universal goniometer in a clinical setting. Although it is a convenient instrument, a patient cannot … Continue reading

Posted in Kinect, ROM | Leave a comment

RESEARCH: Is the Kinect system suitable for evaluation of the hip joint range of motion and as a screening tool for femoroacetabular impingement (FAI)?

Technology and Health Care 23 (2015) 75–82 Authors Matthias Lahner, Dennis Mußhoff, Christoph von Schulze Pellengahr, Roland Willburger, Marco Hagen, Andreas Ficklscherer, Lars Victor von Engelhardt, Ole Ackermann, Nina Lahner, Gregor Vetter Abstract BACKGROUND: In the clinical evaluation of femoroacetabular … Continue reading

Posted in Kinect, ROM | Leave a comment

RESEARCH: Let’s Kinect to Increase Balance and Coordination of Older People: Pilot Testing of a Balloon Catching Game

International Journal of Virtual Worlds and Human-Computer Interaction Volume 2, Issue 1, Year 2014 – Pages 37-46 Claire Davies, Thomas Vinumon, Lynne Taylor, John Parsons Abstract– The purpose of this research was to design, develop and assess the usability of … Continue reading

Posted in balance, co-ordination, elderly, Kinect | Leave a comment