Category Archives: research

Detailed and formatted blog posts prior to April 2014 can be found in the following locations:

RESEARCH: Accuracy of Kinect’s skeleton tracking for upper body rehabilitation applications.

Disability and Rehabilitation: Assistive Technology 2014 Jul;9(4):344-52. Mobini A, Behzadipour S, Saadat Foumani M. Abstract Games and their use in rehabilitation have formed a new and rapidly growing area of research. A critical hardware component of rehabilitation programs is the … Continue reading

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RESEARCH: Retraining function in people with Parkinson’s disease using the Microsoft kinect: game design and pilot testing

Journal of NeuroEngineering and Rehabilitation 2014; 11: 60. Brook Galna, Dan Jackson, Guy Schofield, Roisin McNaney, Mary Webster, Gillian Barry, Dadirayi Mhiripiri, Madeline Balaam, Patrick Olivier, and Lynn Rochester Abstract Background Computer based gaming systems, such as the Microsoft Kinect … Continue reading

Posted in Kinect, Microsoft, Parkinsons, parkinsons disease, postural control, rehab, rehabilitation, research | Leave a comment

Validity of the Microsoft Kinect for assessment of postural control.

Gait Posture. 2012 Jul;36(3):372-7. Clark RA, Pua YH, Fortin K, Ritchie C, Webster KE, Denehy L, Bryant AL. Source: Department of Physiotherapy, Faculty of Medicine, Dentistry and Health Sciences, The University of Melbourne, Melbourne, Australia +/- Click for more/less AbstractClinically … Continue reading

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Video game-based coordinative training improves ataxia in children with degenerative ataxia.

Neurology. 2012 Nov 13;79(20):2056-60.Ilg W, Schatton C, Schicks J, Giese MA, Schöls L, Synofzik M. +/- Click for more/less AbstractOBJECTIVE: Degenerative ataxias in children present a rare condition where effective treatments are lacking. Intensive coordinative training based on physiotherapeutic exercises … Continue reading

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Balance recovery through virtual stepping exercises using Kinect skeleton tracking: a follow-up study with chronic stroke patients.

Stud Health Technol Inform. 2012;181:108-12. Lloréns R, Alcañiz M, Colomer C, Navarro MD. Source Universitat Politècnica de València, Valencia, Spain. +/- Click for more/less AbstractStroke patients often suffer from hemiparesis, which affects their balance condition and consequently their self-dependency and … Continue reading

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Physiologic Responses and Energy Expenditure of Kinect Active Video Game Play in Schoolchildren.

Stephen R. Smallwood, MSc; Michael M. Morris, MSc; Stephen J. Fallows, PhD; John P. Buckley, PhD Archives of Pediatric and Adolescent Medicine. 2012;166(11):1005-1009. +/- Click for more/less Abstract OBJECTIVE To evaluate the physiologic responses and energy expenditure of active video … Continue reading

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Exergames for the elderly: towards an embedded Kinect-based clinical test of falls risk.

Stud Health Technol Inform. 2012;178:51-7.Garcia JA, Felix Navarro K, Schoene D, Smith ST, Pisan Y. University of Technology Sydney, FEIT, Australia. +/- Click for more/less AbstractFalls are the leading cause of disability, injuries or even death among older adults. Exercise … Continue reading

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Research: Validity of the Microsoft Kinect for assessment of postural control.

Gait Posture. 2012 Jul;36(3):372-7. Clark RA, Pua YH, Fortin K, Ritchie C, Webster KE, Denehy L, Bryant AL.Source: Department of Physiotherapy, Faculty of Medicine, Dentistry and Health Sciences, The University of Melbourne, Melbourne, Australia. AbstractClinically feasible methods of assessing postural control … Continue reading

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Neuroscientists develop game for stroke rehabilitation, give the Wii a run for its money

By Alexis Santos posted May 20th 2012 Think the Wii has the market cornered on gaming rehab? Think again — neuroscientists at Newcastle University are developing a series of motion controlled video games to make stroke rehab more fun and … Continue reading

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Personalised Wii technology offers stroke survivors a helping hand in rehabilitation

Taking inspiration from the Nintendo Wii, researchers at Brunel University have developed a new prototype technology to improve rehabilitation programmes for stroke survivors. ReWiiRe is a custom made programme which can be operated on any computer and tailored to individual … Continue reading

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