Category Archives: Stroke

Detailed and formatted blog posts prior to April 2014 can be found in the following locations:

Cardiovascular fitness is improved post-stroke with upper-limb Wii-based Movement Therapy but not dose-matched constraint therapy.

Terry Trinh, Sarah E. Scheuer, Angelica G. Thompson-Butel, Christine T. Shiner & Penelope A. McNulty Topics in Stroke Rehabilitation Published online: 01 Mar 2016 Abstract Introduction: Post-stroke cardiovascular fitness is typically half that of healthy age-matched people. Cardiovascular deconditioning is a risk factor for recurrent stroke … Continue reading

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Is There Evidence That Active Videogames Increase Energy Expenditure and Exercise Intensity for People Poststroke and with Cerebral Palsy?

Deutsch Judith E., Guarrera-Bowlby Phyllis, Myslinski Mary Jane, and Kafri Michal. Games for Health Journal. January 2015, 4(1): 31-37. doi:10.1089/g4h.2014.0082. Abstract This article asked and answered the question of whether there was evidence to support the use of videogames for … Continue reading

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RESEARCH: Development and preliminary evaluation of a novel low cost VR-based upper limb stroke rehabilitation platform using Wii technology

Disability Rehabilitation: Assistive Technology. 2014 Nov 13:1-10. [Epub ahead of print] Authors: Emmanuel Tsekleves, Ioannis Theoklitos Paraskevopoulos, Alyson Warland, and Cherry Kilbride Abstract Purpose: This paper proposes a novel system (using the Nintendo Wii remote) that offers customised, non-immersive, virtual … Continue reading

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RESEARCH: Usability evaluation of a kinematics focused Kinect therapy program for individuals with stroke.

Technology and Health Care. 2014 Nov 25. [Epub ahead of print] Brokaw EB, Eckel E, Brewer BR. Abstract BACKGROUND: Continued and frequent use of the affected arm can result in increased function after stroke. However, long-term access to therapy is … Continue reading

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RESEARCH: Systematic review of Kinect applications in elderly care and stroke rehabilitation

Journal of NeuroEngineering and Rehabilitation J Neuroeng Rehabil. 2014; 11: 108. David Webster and Ozkan Celik Abstract In this paper we present a review of the most current avenues of research into Kinect-based elderly care and stroke rehabilitation systems to … Continue reading

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A Thesis by Kathryn LaBelle Undergraduate Program in Computer Science Notre Dame, Indiana December, 2011 Abstract After a stroke, survivors often experience a loss of coordination, balance, and mobility that can be regained through physical therapy that includes range-of-motion, coordination, and … Continue reading

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See how Kinect for Windows is revolutionizing treatment for stroke victims

Jan 2014 Full article here

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A feasibility study of an upper limb rehabilitation system using kinect and computer games.

Conf Proc IEEE Eng Med Biol Soc. 2012 Aug;2012:1286-9. Pastor I, Hayes HA, Bamberg SJ. +/- Click for more/less AbstractA new low-cost system for rehabilitation of the impaired upper limb for stroke survivors is presented. A computer game was developed … Continue reading

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Nintendo Wii rehabilitates stroke victims

Jan. 9, 2013, 4:30 a.m. UP TO 20 stroke victims are being sought for a new rehabilitation program that uses Nintendo Wii being trialled in Armidale. Penelope McNulty, a neurophysiologist at Neuroscience Research Australia, said between 60 and 90 people … Continue reading

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Sony PlayStation EyeToy elicits higher levels of movement than the Nintendo Wii: implications for stroke rehabilitation.

Neil A, Ens S, Pelletier R, Jarus T, Rand D.Source: Abilities Neurological Rehabilitation, Vancouver, CanadaEuropean Journal of Physical Rehabilitation Medicine. 2012 Nov 21. +/- Click for more/less Abstract: BACKGROUND: Virtual reality (VR) is an emerging trend in stroke rehabilitation. VR … Continue reading

Posted in CVA, eye toy, Nintendo Wii, rehab, Stroke, upper limb, virtual reality | Leave a comment